Necessary fixes, additions and some suggestions for the Skyblock server (some small, some large) to refrain from turning this server into fully pay-to-win: -Armor kits cool down nerfed -Add voteshop items -Staff of different timezones -Claiming in the Nether only -Nerfed apple sell price -Nerfed all ranks legacy coins amounts -Buffed hopper and spawner limit to 12 -Removal of the OP spawners, such as creepers, guardians, slime, enderman, etc. as they take away from the sky block feel and lessen creativity -Removal of the resource kits -Removal of the Clear Lag mine cart wipe -Lowered cost for Guilder cosmetics to 300 -Legacy coins purchasable using in-game money -PvP toggled on in The End and the Nether -Entity clear every 10 minutes -Entity Clear chat spam to lessen the chance of players losing items -Enable portal Gold farms -Enable Dragon spawning -Enable players being able to take the egg -Enable Dragon respawning once every month with a new egg respawned in the middle -Vote crate has Rare crate key chance -Vote crate has Wolf egg and Sheep egg, instead of both being sheep egg -Vote crate has legacy coins, but a small amount -/warp pvp -/ctpluslogout removed -/warp pvpmine removed -/warp Nether with a 200x200 safe zone -/warp theend moved out from the center of the End island -/warp shop, or /shop to warp to shop -/c buff for infinitely repeatable challenges
Well, I don't play sb all that much but I like it as it is, surely the OG feel is kind of ruined by the OP spawners but that one adds a new twist to the economy so, I'm 50/50 :/
Mkay, almost everything seems fine except for the removal of resource kits. They might still come in handy for certain players like me, I love makin' up beautiful islands with blocks.