Suggesting: Remove the spawner and hopper limit per chunk Reasoning: Probably the best experience I've had was with no limit on spawners, making huge bases with IGs and stuff, it was better off without a limit. Realistically half the limit per chunk can be filled by the end of grace period because of ranked players having /legacyshop. I personally found that when there wasn't a limit back in the old days of Triton buying every IG on the server, there wasn't even much server side lag, and additionally if you make IGs stack (but all of them die if one of them dies) it'll significantly reduce lag. The limit just hinders the entire experience, kind of caps off how much you can progress throughout the reset and kinda dulls down the gameplay, would highly prioritize removing the limit over any other update next map.
Nah nah nah nah, if they remove it, rip server. if you say: "omg olofmeister, everyone agrees so stfu" then i say: "no u idiot, everyone wants titan rank but aXed won't do it cuz it will hurt the server a lot. Same thing nerds. -9999
how bout adding something that could help new players, all these suggestions just make everything easier for the p2wers.