hello i think its a great idee to put more spawners in 1 claim then only 5 because you cant grind so much xp and you dont get iv fast. and then you are limited on only 5 spawners. some guys have a 1 claim base rigth then they can only use 5 spawners and thats why they can get iv fast. and the spawners limit was not there before the last reset so a reset before the last one and that was nice and 1 more thing stackable mobs. that would be great for the grinding because if it stacks you dont have to wait to get in the spot and you can see how much mobs you have. the stackable mobs was already in gc and i loved it but you guys removed i. and it is less lag appocofist also likes the idea
Herroooo... I agree with your point of allowing more spanwers/ chunk. 5 spanwers? Wayyyy too little. It should be like 10-12 spawners/chunk On the otherhand, i dont like stacked mobs plugin part icularly. On the june/july 2015 facions reset, players had issues with it due to the fact that creepers spawners/pigs/cows will NOT work too well. If pigs/cows/creepers/Enderman are kept away from the list while the others are added, i will definitely LOVE it. - Sky
Adding more spawners in a claim is a good idea, also the stackmob plugin is pretty handy as it really makes it less laggy. +1 for me
I agree with you, but if the limit is higher then 5 in one chunk them people will be able to make a one claim base with a op xp farm. I agree with the fact that 5 is not enough but around 8-9 would be good.
+1 , aXed already denied this idea as it hampers with the server's performance :3 But we can make use of the stacked mob plugin, we had it earlier, not sure why it was removed. riperino
also to add heads that would be great idea too to get heads from each mob and can make an op head if you craft a lot of them together that head could have protection and more things