Bosses: Garnur the Abandoned Freiska the Unnatural Ymir the Cold-Blooded killer [Garnun] HP: 730/730 *How to summon* -A players head -Wither skull -4 blocks soul sand (place them how you make the Wither.. the heads should be on the side..the middle part is empty, no heads) *Rewards* -Garnur's Scythe of Souls (Deals 50 dmg and Life Steal) -Garnur's Boots of Rage (Speed Boost if hurt) -50k money -20k XP *Difficulty* -Expert *Tips* -highly skilled at aiming and dodging attacks *DeBuffs* -if hurt by Garnur, 5 sec of Slowness -if hurt by his Special, 10 sec of Blindness, 7 sec Slowness, 15 of Nausea *Weakness* -His head is his weakness, keep on shooting it with an arrow ------------------------------------------------------------------------------------ [Freiska] HP: 850/850 *How to summon* -Dark oak sapling -Potion of Poisoning -1 Soul Sand -2 Wooden Swords (Drop them in the ground and wait for the demons to open her gates) *Rewards* -Nature's Blade (Deals 15 DMG and 10% of poison) -Freiska's Hair *oak bush* (place on your tree farm and it will instantly grow your trees) -100k money -55k XP *Difficulty* Expert *Tips* -a Team of 3 peeps -Fire Aspect or Flame enchantment on ur weapons *DeBuffs* -if hurt, 3 sec of Poison -if hurt by Special, 5 sec of Levitation, 3 sec of Burning *Weakness* -Fire Enchantments ------------------------------------------------------------------------------------ [Ymir] HP: 1000/1000 *How to summon* -3 blocks of Packed ice -1 Redstone Block -1 Pumpkin Block (place them like how you summon the Wither) *Rewards* -Cold Hammer (3% Frozen ,freezes enemy or player for 4 sec) -Frozen Leash (can hook people and freeze them.. perfect combo for Cold Hammer) -110K money -70K XP *DeBuffs* -if hurt, 3 sec of Frozen and 5 sec of Slowness -if hurt by Special, 5 of Slowness, 4 sec of Frozen, 5 of Blindness. *Weakness* -remember the Redstone Block?? That's his heart.. always swing your hard to his heart.. it will deal a big damage to him
The idea is amazing, but allowing every player to summon them is just too good in my opinion, it wont be super difficult to kill them with all beacons, plus you are free to leave when low and stuff, so i would say, they should spawn in /warp boss and eveyone has a chance to kill them once it spawns, and drops are too op too, they will work that out i suppose, and they could spawn every 2 hours or so, suiting the admins.
This idea is awesome, tho I would prefer using the GuildCraft boss names such as Grum or Dyrus and such. Just my opinion tho. Although the rewards seem to be too op imo, we shouldn't forget that skyblock is not a pvp/combat gamemode.
you know that 50 dmg is 25 hearts right? 20k exp and 50k money is a lot, expecially the exp same as before 4 seconds of completely frozen in place? wayy too OP again, wayy too OP as said before, too high reward this basically makes the boss fight impossible, since if he can hurt you every 3 seconds, you are always frozen in place. same for this