»Reset suggestions part 2

Discussion in 'Survival' started by MoonmooN, Mar 6, 2019.

  1. MoonmooN

    MoonmooN Honorary Poster Member

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    Good morning/evening once again, today I bring you part 2 of reset suggestions that I have come up that I hope the players would like :D Be sure to read 1st suggestions post I did here: https://www.guildcraft.org/posts/451118/

    >The Wastelands:
    If yall have been playing surv for atleast the last 2-3 years, youd have come upon a reset wherein the /warp pvp was in a different world and it had like this barren wasteland filled with lava and obsidian(basically hell) and it didnt have the claim plugin. Well this is like that, a world with just this barren wasteland, underground there are random ruins and abandoned mineshafts with op loot, the entrance is either a nether/end portal, no safe zones, no sethomes, no /tpa permissions, pvp enabled and no claiming. May the scummiest player win.

    >Decorative Heads on /shop:

    at this point the peeps on surv are getting creative, building towns solely for the purpose of showing off their skills as builders. Adding em to the /shop would make perfect sense imo, shout out to these people who made such awesome towns Beastrinia and Foxtroto sans town and to the others that I have yet to see

    >Fixed structures:

    if you are a long time player of survival, you would understand what I mean by this. Its been a recurring theme from time to time, Ocean Monuments break on resets from time to time. On the 2 years and 3 or was it 4 resets that ive been on gc only once did I play on a reset where the monuments arent broken, surely there must be some way to not make it break everytime a reset is up if we cant fix this problem then probs have guardian spawners available at /warp spawners atleast that so we can grind its items for blocks.

    >Voting gives people people the ability to /fly:
    Have every vote site of GC give atleast 7-8 minutes per site nothing much its pretty self explanatory.

    >Only Ores/ingots are sellable in /shop:
    Now I know what youre thinking "what about the suggestion you did on yer 1st post? the barter system?" tbh if we did that it would take hella long to setup and it may cause even bigger problems due to them potentially breaking. With that in mind I think we should go to plan b, that is to limit only having the ores and ingots be the only ones to be sellable on /shop or add items that arent afk farmable, ya feel fam.

    >Experience Crates/reworked vote crates:
    This suggestion wasnt my idea it was someone elses, Basically we can use our experience to buy experience keys to open experience crates. If ya dont like it then we can try changing the votes to this. The full explanation link: https://www.guildcraft.org/threads/experience-crates.74091/ credits to miss @doratops for suggesting this back then(wherever you are eksdee, come back and visit why dontcha? :D )

    >Rework the supply drops at /warp pvp:
    lets be real, the only time you went for a supply drop was for the chance to obtain the rarest item on the game, an Obsidian Pickaxe with its custom enchant Fortune IV. Heres what I propose the drops give out=
    Tier 3= No random buff/debuffs
    -Golden Apples
    -Notch Apples
    -1k - 3k in game cash
    -Max enchant Tools:
    -Diamond Shovel
    -Diamond Axe
    -Diamond Pickaxe
    Tier 2= No random buffs/debuffs
    -Max enchant pvp items:
    -Diamond Helmet
    -Diamond Chestplate
    -Diamond Leggings
    -Diamond Boots
    -Diamond Sword
    -Diamond PVP Axe
    -God Bow
    -5k - 10k in game cash
    Tier 3= upon opening chest you get a random buff/debuff of: a)poison 5-10s b)slowness 5-10s c)Health Regen 5-10s
    d)Speed 5-10s e)Jump boost 5-10s
    -Obsidian armor pieces and Tools:
    -Obsidian Helmet
    -Obsidian Chestplate
    -Obsidian Leggings
    -Obsidian Boots
    -Obsidian Sword
    -Obsidian PVP Axe
    -Obsidian Bow
    -Obsidian Pickaxe
    -11k - 20k in game cash
    Now I know what yer thinking, why doesnt the tier 1 and 2 get debuff/buffs, just imagine it like this. A player got an obsidian pickaxe, the chat announces "Congrats to Player A for getting the rare obsidian pickaxe on the supply drops" but heres the catch, he/she got debuffed by a slowness 10s, now watch as the hungry wolves run and surround the helpless deer :D(Evil I know <3 )

    >Players cant get in other players claims without permission:
    I remember in chat someone talked about this plugin where they can set their claims to blacklist anyone from coming inside their claims, the players not in the whitelist get tped outside of their claims instantly.

    >/duels:
    An old suggestion I did link: https://www.guildcraft.org/threads/duel.68278/ . But this time imma rework it abit, /duels can let you wager, both parties can wager a bet on themselves and whoever wins gets the pot ez.

    So thats all for now this has been a bigger post than I originally expected but hey I got the time why not right? Hope yall like the suggestions and I hope you all could give some feed back, Helps the post get recognized by higher ups @Jacky20 @aXed yeet I just @ em what up homies :DD Also to the 1st time readers who are interested on survival, come on down to /server survival :DD welp ive babbled on too long cyall in game.
     
    #1
    • Agree Agree x 3
  2. bivnn

    bivnn Addict Member

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    Hello sir , it's me ... just gonna discuss about your suggestions for a little bit:

    The wasteland sounds like an old /warp in the survival server. In my memory, it wasnt such a good place. However, with handsome loots, it could attract a lot of peeps and it would be nice.

    Decorative heads on shop is a brilliant idea for those town builders or decoraters, ..etc.. Remind me that ThornHill is such lonely without colors...

    I seriously don't like the idea of getting cash in tier-1 chests to be honest (well it's ok if we have 2 tier-1 , one could be cash, one could be tools). Debuffs are worth it for people got tier-1 chests, sometimes i hate chasing people to kill/finish them to get the loot.
    Players cant get in other players claim without permission is indeed need to be added into the server as well as kick the players out of the claim as well.
     
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  3. Capisces

    Capisces Journeyman Member

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    With these following ideas esp the fly vote one, it can encourage more people to vote and play more on survival!
     
    #3
  4. MoonmooN

    MoonmooN Honorary Poster Member

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    Thanks for the support
    .yes we did have one back then, it was the only times i went to /warp pvp to loot and mine
    .the heads was a long requested one, but it wasnt really implemented coz not alot of peeps talked about it
    .the reason for cash in the drops was coz of idea 5th suggestion on the 2nd post and the 2nd suggestion on the 1st post, people will be having a hard time grinding cash coz money wont be made easily thats why i posted this
    --- Double Post Merged, Mar 6, 2019, Original Post Date: Mar 6, 2019 ---
    Thanks for the feedback hope it gets added, share it to friends
    Will probs help these posts get tension?
     
    #4
    • Agree Agree x 1
  5. Xeph

    Xeph Big Mood Member

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    Yes! These could be obtainable in the vote chests or even a perk for keys - like a little random decoration head kit full of 20 of each head so there is lots of selection. /hdb on Creative can be a perfect example.

    How about a map rotation for /warp pvp voted by players throughout the day? But honestly I would love to see a Barren Wastelands as it'd bring me lots of flashbacks from World of WarCraft.

    I 100% AGREE - why isn't this added already?

    I love these suggestions, hopefully some can be added for the next reset

    ~ xeph xo
     
    #5
  6. MoonmooN

    MoonmooN Honorary Poster Member

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    The wastelands wont be the official world for /warp pvp it would be like another world thats pvp enabled and comand free as well meaning to get out of it you must go back to the portal entrance located at the middle of its world
     
    #6
  7. Hero CharBro

    Hero CharBro Faithful Poster Member

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    I say griefing/trap. beacuse who/alt claim on someone's claim like this:
    CreeperCreeperCreeper
    CreeperPepeREECreeper
    CreeperCreeperCreeper
    Creeper = Alt/A player's claims
    PepeREE= B player's claim

    Then A player makes blacklist on B player beacuse can't get out outside here
    just need punishment about claims.

    btw 1+ for me.
     
    #7
  8. MoonmooN

    MoonmooN Honorary Poster Member

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    they could just go /spawn you know
     
    #8
    • Agree Agree x 1
  9. Hero CharBro

    Hero CharBro Faithful Poster Member

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    Well guess. they dont want type /spawn for some reason. (not really). he doing going to explorer or mine or build more house
     
    #9
  10. MoonmooN

    MoonmooN Honorary Poster Member

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    well thats their problem, tbh you can still do /spawn and walk out and look for a place to stay, they just have to remember to not fall for the trap. And besides any form of trapping can be bannable easy enough
     
    Last edited: Mar 7, 2019
    #10
  11. nameless02

    nameless02 Enthusiast Member

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    Niceee i totally agree with the wasteland one :p
     
    #11
  12. kissformyqueen

    kissformyqueen Member Member

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    Ikr decorative heads would look cool with building. Same as /duel
     
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  13. MoonmooN

    MoonmooN Honorary Poster Member

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    good to know that even tho this has been lost in the forums there are still peeps who like the suggestions I made, lets hope yall get to play these on gc
     
    #13
  14. bobcat172nd

    bobcat172nd Enthusiast Member

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    I Agree :)
    --- Double Post Merged, Jun 11, 2019, Original Post Date: Jun 11, 2019 ---
     
    #14
  15. doratops

    doratops Journeyman Member

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    HI @MoonmooN I am back :p but you noticed that allready :p

    I liked alll the things u suggested, did any of them get implemented?
     
    #15
  16. MoonmooN

    MoonmooN Honorary Poster Member

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    in true gc fashion I believe none of em did eksdee
     
    #16
    • Winner Winner x 1

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