Chain Warden Class: 25k xp You are the chains, bind enemies with your unbreakable bonds Ability: Death’s Grasp: Hit an enemy with your fishing rod. if you hit them, it applies slowness 1 for 6 seconds, increasing the level when they get further from you [Not the time just the level like slowness 1 → slowness 2]. Also locks their abilities during the slowness duration and they are pulled towards you. Tools: Wood Sword, Wood tools. Fishing rod [Ability] 1st Upgrade [10k xp]: Flay: When you chain your opponent, you can click your fishing rod one more time to make you jump towards them. When you land, you will give everyone around you weakness 1. 2nd Upgrade [20k xp]: Strangle: When there are 3 seconds of the slowness left [So you can escape before then], Apply wither and mining fatigue for the remainder of the time they are within your grasp. 3rd Upgrade [25k xp]: Apprehend: If the target you chained stays within your grasp for the FULL 6 seconds of slowness, completely remove all their soulbound items and temporary disable their abilities for another 5 seconds. I plan for the rope’s maximum length to be 6 blocks, if the enemy walks further than that the chain will break. So they have to walk 6 blocks away from you. [at 3 blocks away, you receive slowness 2 and it caps there] I had a hard time finding a balance between the abilities, so feedback would be most appreciated on this kit. Thanks to Exvera for helping
I’m saving all my experience points for this. --- Double Post Merged, Jul 22, 2018, Original Post Date: Jul 22, 2018 --- Also, if you CAN make a kit out of anything I say... see if you can create a kit called: Dragon slayer.
Sure challange accepted Wasn't there already a thief idea? I'll still try to make my own version though Sure why not Might change the name though, but thanks