»The 4000-player suitable host

Discussion in 'Suggestions & Feedback' started by TheRagingCrafter, Jun 24, 2018.

  1. TheRagingCrafter

    TheRagingCrafter Ancient Poster Member

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    Earlier I was building a mall-type of building and I pretty much experienced the worst type of lag I've ever encountered on GC. Blocks I placed would disappear approx 5 seconds I placed them. Sometimes, if I placed blocks, the blocks near that placed block would disappear.
    Like wtf?
    Chat would be sent around 5 seconds after I had pressed Enter. I restarted my router around 4 times, changed router networks to every one availiable, yet nothing had changed. And it wasn't me - everyone was complaining about the lag and how it was practically impossible to do anything on the server.
    And that's with 15 players on skyblock. 135 players in total. And having to experience that type of lag, with that amount of players? That's a huge problem. (Edit: I'm talking about the lag not the players, note that before commenting below)
    What makes it even more annoying is it's not the "lag isn't solvable, it's your internet" type of issue. Guildcraft is using a host plan that is recommended for 4000 players. While 4000 players isn't happening soon, it's quite ridiculous to see a 4000 player-recommended host being used at this time of the server.

    So I think the solution is quite obvious. If GC wants to stick to virtual rented hosting, then that's fine, but get a more advanced and focused host that has some actual quality hardware but recommended for less players (around 500 players). I don't need to be a genius to know that the current host sucks - everyone's complaining about lag, and the one major solution I've seen so far is disabling major forms of redstone for players on skyblock. Which is not a solution most players agree about.
    It's always a good solution to run dedicated hosting, or simply have aXed run his own box. It's not like we don't have the money - GC has enough donations each month that can run the finest hosting. Even if not, we can definitely afford a great hosting service with quality hardware with the money we're spending on a 4000-recommended hosting plan.

    so that's all. thanks for reading and bye.
    also someone ples forward this to aXed
     
    Last edited: Jun 24, 2018
    #1
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  2. Richard James

    Richard James Ancient Poster Member

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    Doubt they have one for 4000 players since they stopped getting that amount a long time ago. I mean if he doesn't use this host maybe no profit and its just best. It's not like the server is going to start getting more people when Minecraft, in general, is dying.But maybe its just a bad host for 500 players or just not functioning as good the past week?
     
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  3. TheRagingCrafter

    TheRagingCrafter Ancient Poster Member

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    It's impossible to get a bad host for 500 players on GC, there wouldn't be enough RAM for all the players. So it IS a (probably custom) plan for 4000 players - they're probs using the same plan from when the server reached 3000 players.

    unless aXed switched a plan to a 500 player plan and just changed the max player count to 4000 to make the server look big, which I doubt is the case
     
    Last edited: Jun 24, 2018
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  4. Aival

    Aival Journeyman Member

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    I remember back in 2015-2016 Prison Only had over 120 players xD
    Here are the top servers with the average players count in 2015-2016
    1- Anni (200-300)
    2- Factions (100-200)
    3- PracticePvP (100-150)
    4- Prison (80-130)

    the least one was UHC i believe with like 30-40 players xD
    Now even factions can't get 30 players lmfao
     
    #4
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  5. TheRagingCrafter

    TheRagingCrafter Ancient Poster Member

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    It's not an issue of players decreasing, it's an issue of retaining our current players and reducing lag as much as possible.
     
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  6. Aival

    Aival Journeyman Member

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    Well if we had players in the first place, aXed would have increased the efficiency of the server. but whatever.
     
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  7. Recker

    Recker Nimble Knuckle Member

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    Well I blame aXed,if only he was not a **** owner & watched his staff shits wouldnt happen.Abusive fking admins like Asyfrost who would ban players without a single proof & axed not able to do shit is what cost him all the players leaving.Fk the server technicals its the staff that made the players rage & never to return.
     
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  8. TheRagingCrafter

    TheRagingCrafter Ancient Poster Member

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    He has improved communications, but there's a lot to go on to. Also no point of pointing out his past mistakes, it's more important to move on and think of how to improve the community.

    Not to mention this is a post meant for reducing lag..
     
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  9. Vurow

    Vurow Broken Staff Member Admin

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    Prison was way more

    Look at the scoreboard on this picture (I'm in the chat just to prove it's me)
    [​IMG]
    214 players

    [​IMG]
    207 players
    [​IMG]
    214 players

    The next reset was what killed prison.
    [​IMG]
    Wait till summer, it'll get better, not everyone's vacation has started
     
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  10. Aival

    Aival Journeyman Member

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    Well 214 even makes it worse. So max players on prison those days are the same as max players on guildcraft as a whole xD
    ugh i miss the old days.......
     
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  11. TheRagingCrafter

    TheRagingCrafter Ancient Poster Member

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    Dis is not a thread about Guildcraft playercount ;-;
    Edited the thread to make it less confusing.
     
    #11
  12. uryfgoifh

    uryfgoifh Forum Guru Member

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    i used to like skyblock because you could make bigg ass cane melon and pumpkin farms. now it just sucks because they got rid of all that shit, getting rid of even more redstone would suck ass.
    what next getting rid of all cannons on faction because you cant handle a little lag.
     
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  13. CapitainNemo

    CapitainNemo Addict Member

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    Almost agreed .
     
    #13
  14. Vurow

    Vurow Broken Staff Member Admin

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    That's related to the playercount.. it literally mentions the amount of players Skyblock has and how many players were on at the time, I was just on a couple of minutes ago and there was 60 on Anni which is really good
     
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  15. ezvid

    ezvid Member Member

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    I mean this lag problem is related to the player count ? cuz back in the old days i have never faced this prob.
    Welp i dont think that server will reach like 500 players (in general) anymore
    --- Double Post Merged, Jun 24, 2018, Original Post Date: Jun 24, 2018 ---
    Sorry but that doesnt make any sence... ?
     
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  16. Frxq15

    Frxq15 kek Member

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    tbh the proxy isn't that expensive, other servers are not required to hold 4k players individually. The server could just use automatic restarts, which is what was probably causing the lag.
     
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  17. Richard James

    Richard James Ancient Poster Member

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    There is no point in him getting a host that can hold 4k players when he doesnt even get 500 just a waste of $
     
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  18. Dablion

    Dablion Faithful Poster Member

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    cough cough eggwars use to get 300+ players now we get 50+ :/
     
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  19. TheRagingCrafter

    TheRagingCrafter Ancient Poster Member

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    that's what i'm talking about, not getting 500 players isn't necessarily his fault but anyways we aren't in that range atm.
    skyblock has automatic restarts.
    Please stop talking about the playercount.
    It's not a matter of whether there's a large amount of players on the server or not, it's an issue of the severe lag that's being caused even though it's not a peak time (35 players) when GC can still reach 60 players on skyblock at its current state.
     
    #19
  20. Jayy

    Jayy Network Manager Staff Member Manager

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    I've noticed this too, the max player count is 4000, but GuildCraft's player limit never reaches over 500. A few days ago all GuildCraft servers began lagging horribly, I could shoot players several times without getting hit, then I would begin lagging and couldn't hit to save my life. I think we should worry about better hosting rather than adding new servers to GuildCraft.
     
    #20
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