@TheCatsKing I see you're suggesting new kits, lemme suggest mine too I know all you admins are busy dealing with bugs, but I have nothing better to do atm than suggest stuff for a block game server (I can't even play anni)... so lemme suggest remakes for some of the old kits that got removed. Like many other kits it's decent enough at level 1, but if you choose to upgrade it it can become devastating. See if you guys like it :3 --------WARNING SUPER LONG POST AHEAD---------- Kit Slime Use your Slimeball Gun to fire slimy goo at your enemies. Although it reloads slowly, each pellet from your gun coats a large area with slime Cost: 25,000 XP Gear: Wooden sword, Wooden tools (no shovel), Leather armor, Stone Shovel (Slime Gun) Icon in Kit Selector: Slimeball Abilities Explained: You can fire your Slime Gun every 24 seconds. Doing so will convert blocks within a 5x5 radius of where you're looking at into Slime Blocks for 5 seconds, similar to how you shoot lightning with Kit Thor. Note that this attack is not hitscan and has a 1.5 second delay. Enemies that step on your slime blocks also recieve Slowness 1 for 3 seconds. Upgrades: Upgrade 1, 20000 XP: Heavy Duty Slime- Your pellets now splatter a wider(7×7) area. The sheer amount of slime you shoot will also blind enemies for 3 seconds. Upgrade 2, 30000 XP: Glue Gun- Adding glue to the slime mixture now inflicts Slowness II on your foes. Upgrade 3, 40000 XP: Sludge Mining- Mining gravel has a 30% chance to yield slimeballs. Right clicking them will reduce your special cooldown by 4 seconds. Upgrade 4, 55000 XP: Slime trail- Run faster and leave a trail of slime behind you for 4 seconds after shooting. Enemies that step on the trail also receive the effects. Upgrade 5, 80000 XP: Toxic Sludge- Your slime is now corrosive and inflicts Poison for 5 seconds upon enemies that step on it. Uses -Combat: This kit has no direct combat buffs, but it can be used to weaken enemies from afar -Farmer defence: A well upgraded Slime can be potentially lethal vs. Farmers, but a bunch of Level 1 Slimes will only be able to annoy the farmer. Like all other farmer def kits, it depends on the upgrades you get. -Rusher defence: The particles will make invis easier to spot, also incoming players will take more time to reach the nexus. -Mini anni/rushing: Imagine what would happen if a Maxed Slime solo rushed a team of civs. Again, this only happens when you max out the kit so relax XD -Mobility: Using your slime gun to create slime lets you jump down without taking fall damage. The bounce using slime blocks and speed provided by Upgrade 4 can also be used to move around easily. Kit Flyer Place your Flying Pad and fly freely for 30 seconds at a time. Your flight is like a butterfly; you can fly freely around your Pad, but you are not suited for fighting. Cost: 20,000 XP Gear: Wooden sword, Wooden tools (shovel provided), Leather armor, Beacon (flying pad) Icon in Kit Selector: Beacon Abilities Explained: You can place your Flying Pad anywhere on the map as long as it is a) exposed to the sky and b) not near a nexus. While you are within a 5x5 radius (x/z only) around your Pad, you can fly freely, but hitting someone OR getting hit will reduce by anythingthe remaining time on your Fly for 10 seconds. Your Pad is destroyed --- Double Post Merged, May 6, 2018, Original Post Date: May 6, 2018 --- Reserved.