18th March 2018 To: The staff team The purpose of writing this proposal is this issue a complain against the /kit exploit. Problem: Players are doing /kit when running away from a fight to avoid death count and annoy other players by not giving them the kill xp. This is unfair because the aggressor are not getting the kill xp they deserve. Furthermore the victims who are suppose to die are not getting the appropriate consequence, which is death count. Solution 1: You have to wait 5 seconds before /kit changes your kit. The time taken will be reduced to 1 second within 8 seconds of spawning. Solution 2: If a player hits you, doing /kit will give the kill and xp to the aggressor, as well as raising the player's death count. I hope the staff team will take into consideration of this major exploit and do something against it. Yours sincerely, DappyKape
huh really? I just played a game theres a few players that respawned without giving the death message. also sometimes i dont get xp when people purposely jump down the void after i hit them (about 3-4seconds after hitting them)
It stopped working for a out a week since 2.0 came out(you could not /k in combat), but after that it started working again...