»Let spy walk 3 blocks when invis

Discussion in 'Annihilation' started by Jehn, Jan 17, 2018.

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  1. Jehn

    Jehn Addict Member

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    So i have seen players with spy going 6/8 blocks while invisible, its hard for me to find them. So if you can make it 3 blocks when ur invis
     
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  2. Bezo Da Ghost

    Bezo Da Ghost Honorary Poster Member

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    No, that's a big nerf.
     
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    • Agree Agree x 1
  3. uryfgoifh

    uryfgoifh Forum Guru Member

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    Its actually 10 blocks and **** no like 2 people play spy anyway no point in nerfing a weak class.
     
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  4. creeperfish101

    creeperfish101 Ancient Poster Member

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  5. DarkKillerPT

    DarkKillerPT Faithful Poster Member

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  6. Jonodonozym

    Jonodonozym Plugin Developer Member

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    It's already hard enough to infiltrate enemy bases using spy with the 6/8 block unvanish bug. 3 blocks would be silly, since you can't to much except avoid combat. Players would almost always prefer assassin over it and it would never get played. Either way, you can still spam attack and hit invis spies, just like the good old tf2 days of defending your turret from spies as an engineer :3

    Having to sneak and move slower is already a good enough drawback.
     
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