_________________________ Have you ever gotten bored playing Minecraft? Have you ever been stuck at your base, unable to go outside for the time being? Well then maybe you should consider Chass! Chass is a unique board game seamlessly integrated into Minecraft. The game is loosely based on chess. The name is a spin on the word (like purpur = purple). Now I know what you’re thinking, “chess has no place in Minecraft!”, but here me out. Chass has simpler rules that make it easier to learn, and even incorporates Minecraft characters. The general idea is to add a little fun feature to a big game. It’s completely optional, but I think once people get the hang of the game a separate playerbase might emerge (like survivalists, builders, and redstoners). To play Chass in survival mode, you’ll need to obtain a Chass Board. These boards can be found in dungeons or in libraries. The first time you ever open a board you will get a game tutorial, quickly explaining the rules. How to Play As I’ve said before, chass is a simple game to learn. You don’t even need to know chess to become a pro. The game is played on an 8 x 8 board of alternatingly colored squares. On the bottom side of the board is you, on the top is your opponent. Each side controls 16 pieces. Your pieces are surrounded by a gold trim, your opponent has a grayish iron trim. This is what the beginning of a chass match looks like. When you click on a table this interface will appear, and it will change accordingly as the game progresses. If you click on a chass board, you will begin a game. If you press the escape key, the game will pause. If you ever click on the board again you will be brought back to the previous game. Triple click to start a new match. Time still moves when playing a chass match, so you can use it to pass time while waiting for crops. Just remember to play somewhere safe. The first person to click the board will start the match. If they make their first moves with no one else present, they will play against an AI. The AI’s skill is adjustable in options, though by default it starts out weak and increases as the player gets a hang of the game (this adjustment can be disabled for everyone via gamerule on servers). But if another player joins right before a game begins, a multiplayer match will begin. The board is flipped for the second player, and they see themselves with a gold trim and the first player gray. The triple clicking restart requires both players in multiplayer matches. Multiplayer matches can be used for just a fun game, or on large servers for tournaments. The Objective So how do you win? Well, you must defeat your opponent’s leader, the piece with the face of a player. If you are playing in multiplayer the face will be that of your opponent’s skin. If you are playing an AI, it will be either Steve or Alex. If you are playing a librarian it will have a villager face (more on that later). Each piece has a set of health points. Each time one of your pieces attacks one of your opponent’s, the attacked will lose one heart. So if my zombie attacks Alex’s skeleton, the skeleton will lose one heart. Leaders are one of the strongest pieces in the game with four hearts. This is so that you have a chance at defending your leader after an attack. After the leader is defeated the game will end. So, does that mean none of the other pieces matter? No. You’ll need every piece you have to win. You shouldn’t be too reckless with any piece, especially stronger ones such as the enderman. Like many board games, each side has a turn. During a turn one may move only one piece. After moving said piece, they may use it to attack. Alternatively, they could attack form the get go and forfeit the chance to move. You can only move one piece per turn, and can only move where the piece can go. The Pieces Now it’s time to meet the pieces! Zombie: The most basic piece. They can only move / attack in four directions once. There is a total of four zombies per side. They cannot move diagonally or more than once, and have no special ability. They have a mere two hearts. Spider: A bit better than the zombie, spiders are much faster, able to move two squares in the same direction. If there is a piece right in front of them, but an empty space two squares forward, they may “jump” over the square. However, they cannot attack or move diagonal. There are four per side, but each only have two hearts. Skeleton: Skeletons can move in all eight directions once, but their main strength is their bow. They have the only ranged attack in the game, able to shoot their arrow in any direction (as long as it’s straight and no one is blocking them). However, they cannot attack enemies within a one square radius of them. There are three skeletons per side, each with three hearts. Creeper: These guys move in all eight directions once, and like skeletons their strength lies in a specialized attack. Creepers can “explode”, which will destroy the piece but also cause damage to every piece in a one square radius (eight squares in total). This effects both enemies and allies, so take caution. Each side has three creepers, whom all have three hearts. Enderman: The strongest piece. They can “teleport”, aka move to any empty square within a three-square radius. There is only one piece per side, so use your enderman wisely (they have four hearts). The Player: The objective of the game, defend your player at all costs! Your player is always your skin, your opponents depend on who you are playing. They can move in all eight directions once and have four hearts. And that’s really it for how to play. I’ve thought up some strategies and opening moves, but those are all for people to discover and create on their own. As I’ve said before, chass would be a great addition to the Minecraft community, maybe even warranting its own subforum here. Chass in Villages But chass isn’t just for fun. You can also use your chass skills to thrive in survival mode, just like one does now with fighting or exploring. In village libraries you have the chance of finding a chass table. If you click on this table (without destroying it) the librarian will walk over to you and challenge you to a match. The librarian may be of any skill, you have no way of knowing- so it’s probably for the best that you are more than familiar with the game before you challenge a librarian. Now, you can play a match with the librarian just for fun… or you could play for a purpose. A small tab with a single slot, like the offhand, will appear next to the interface. Simply put down any item you have, and you will play for it. If you win, you get twice what your originally had. If you lose, you lose everything you put down. The game will encourage the player not to make crazy deals and the librarian may refuse an offer if it is outrageous (64 diamond blocks) or overpowered (nether star). This is game changing for Minecraft. Let’s be honest here- right now on servers the only way to be the best is to have a knack at combat, or a lot of luck. There is way for the strategists to shine. Players would be encouraged to practice by themselves, and read up on strategies. Smart and determined players would be rewarded. Of course, you need an item first, so this wouldn’t take away from normal progression and exploration. Conclusion To conclude, Chass is a dynamic new board game built into Minecraft. It can be played alone when bored, with friends for fun, on servers in tournaments, or with villagers for rewards. I think it would be a welcome addition to the Minecraft community and add a layer of intelligence that is honestly absent from the game now- all while maintaining a sense of fun.
Tbh its a very good suggestion and i hope the devs look into this matter cause minigames like skywars and csgo is dead in gc. @Rabascm @Melon333
To be honest .. I like the idea.. BUT>>> How long do you think it's gonna take to develop such thing? Jono an me did a gues.. Around 40 hours.