So I've already made a post about this but it's clear I wasn't that 'frank'.Now,I know there was UHC in this server in a previous era and I've played in it as well.The reason that this game mode was removed according to a mod is because "no one really played it" and that honestly is true but not to a full extent I think.The reason why it wasn't really played was because there was a requirement of too many players for a game to begin,There was a requirement of like 20-25 ppl at least for a game to begin and I think that it should be reduced to,at most, 5-10 ppl per singles game and 10-16 ppl in doubles.Of course,Since GC has lost ALOT of it's players and I'm pretty sure that is noticeable because I've seen a few posts of it with a good amount of views in it,Triples and Quads should not be added in this 'new UHC' if you may and it should be quick with simple (free) kits available that will compensate for the boring grind that is there and the meetups should be quick because everyone loves a game mode but if it's too lengthy it eventually gets boring and it will take up the players so there may not be constant games running because there will be alot of players invested in one game. Plus,I think auto-smelting should be enabled which means that when you mine an iron ore it automatically falls down as an ingot.Again,this will reduce time which I think is one of the reasons why guild craft is 'dying' is because the game modes are too slow and we can see this from practice pvp and factions one of the two most popular servers are so because their game modes are pretty quick and if you oppose this just ask in the replies because I think everyone knows why they are and with the addition of speed UHC there will be a much quicker and in my opinion fun game mode.One more suggestion I have is that when an update is added the members of the site on guildcraft err the members of https://www.guildcraft.org should be notified by an email.Of course if you support this there is a poll on which you can vote. P.S. I think it should be in 1.8 and not 1.9 because 1.9 pvp is too long and as I said lengthy game modes are not preffered due to a handful of reason Also P.S. can you guys tag some admins cuz i dunno the names of many except for aXed
One more thing I forgot to add is that I don't mind how long it will take for you guys to set this up even if it is a month or two but I think that this and BED WARS might save the server
May be the game of length is one of the problem, but why the the length of annihilation( sometimes can be 1 or 2 hours ) but many players still go to play at there (not UHC) ??? (Sorry I haven't ply UHC before, but is it very long???)
You are correct but the thing in UHC is that there is not much action in every moment whereas in anni there is constant action I think and yes,UHC's are extremely long