»Annihilation 'Ultimate' Suggestion(s)

Discussion in 'Suggestions & Feedback' started by artshabani2002, Jan 28, 2017.

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  1. artshabani2002

    artshabani2002 Nimble Knuckle Member

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    Annihilation. A great gamemode which pulls you to play more and more. I like anni, but it took a lot till I understood the whole game. Unfortunately, Annihilation is not totally fair; espacially for new players. Basiclly, if you are a new player, you got no information about the game, how it goes and such.
    Civilians... I can say that more then 40% of anni players are civilians. Civilian gives no advantage, and it is not balanced at all. It feels unfair when someone comes and kills you with a iron gear, it's pretty confusing (I am talking to new players). The majority of new players leave because they do not know how to play or they do not understand the gameplay. Or very new players, cannot join phase 3,4,5 and they think they can never join it or whatever. Why don't we add this simple damn information 'board' which would unmissly appear when we join anni's lobby (this lobby info board will tell you to wait till a new game starts). Then another board appears when you join e.g anni-1 and it tells you HOW THE GAME GOES. (Boards must have a option: do not show this anymore). ^^^, tactics, what is a kit, kit infos, how to farm and such. This would be usefull for new players. It would be great if we could submit our tactics/strategies too. To be honest, I rarely see a very new nickname on annihilation, there are almost the same players. I did a thread about 'info board' but I did not get a clear answer so; im showing its benefits again.
    ~More players
    ~Better Players
    ~Keeps people in track about uptades/changes
    ~Less 'leave-s'

    ~New maps
    I think Annihilation needs more maps.
    I know it is easy to say, but we need something new, something that would brake the ice. I hope you understand me.
    ■Brakes bore-'ness'.
    °Fresher maps
    ●More fun!!!


    Cheaper Kits
    We definitely need to low some kit's prices, or improve xp gaining. Admit it, it is so hard to make 25000xp, espacially for new players. You decide the prices.
    ~Fairer game
    ~More fun
    ~Less leavers

    Extra xp
    It would be great if we gain like 50xp every 24 hour (activity). What do I mean with that? I am saying that if we spent a total of 24 hours playing anni, we will receive 50xp (less or more idk, leave feedb).
    •reward for loyality

    Xp Gain improve
    A little (LITTLE) xp gaining improvement would be welcomed. There are many ways we can imrpove xp gaining. E.g assists- (you gain 0.2xp per assist if you dealt 3 hearts- 15 sec cooldown to prevent assist farming).
    Or whoever ends a team's nexus gains a bonus of 20xp (it doesn't give you 20xp twice-if you ended 2 team's nexuses. . -Whoever ends the 'game'- the last nexus, gains 25xp. (~""~)
    If you kill 2 players within 3.5 seconds, you make a double kill. A double kill gives you 2 extra xp. (Won't work after phase 3 or you should add a cooldown for this).
    Every fifth nexus damage that your team does, you gain 1 extra xp. This means it will give you 6xp; if your team destroys enemy's nexus 5times. Maybe that xp improvement is not op, but it will help a little bit.
    ○Balanced system
    °Faster xps
    □Less boring to wait for a kit...

    Higher archer's price to 5500, because there are a lot of bowspammers. (My opinion).

    Lower warrior's price to 4700, because there a lot of civilians (including me lel).

    Edit; I've completely edited the thread @jaguar_92 @Chuck @kuba1616

    If you have something to add, comment and I will add it.
    @Arjenpro @AsyFrost @Krocktail @Soga @Elphios
     
    Last edited: Jan 29, 2017
    #1
    • Agree Agree x 14
    • Disagree Disagree x 3
  2. jaguar_92

    jaguar_92 Faithful Poster Member

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    I don't agree with this, it's been suggested so many times before but it's just silly imo mass farming would be so easy then and even getting in on a farm as a leather would be easy since all you need to do is deal some damage to as many players as possible, there was a post a few weeks ago where additional xp methods were suggested, I'll try finding and bumping that thread.
     
    #2
    • Agree Agree x 1
    • Disagree Disagree x 1
  3. artshabani2002

    artshabani2002 Nimble Knuckle Member

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    Yes but you get the assist if you deal 3-5 hearts. Also, I said 0.1xp per assist so that means if you do 100 assists you get only 10xp or 20xp with 0.20xp per assist. Assist-farm as much as you can then ;).
     
    #3
  4. Chuck

    Chuck Honorary Poster Member

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    what if the assist thing should have a cooldown? for example you're farming as jaguar said......
     
    #4
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  5. EnchanterPvP

    EnchanterPvP Honorary Poster Member

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    Warrior is buffed
    Lowed the price to 4700
    All players bought warrior
    Kills leathers or farmers with 3 hits
    Players quit
    Cool
     
    Last edited: Jan 29, 2017
    #5
    • Funny Funny x 3
  6. mrsxperson

    mrsxperson Newbie Member

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    #6
  7. PizaCraft1

    PizaCraft1 Forum Master Member

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    I have gotten all the kits u can call me p2w, i got 17 kits with x1. this is easy if u know howbto play. no xp bounses, no cheaper kits. no new maps, only copy shotbow maps xuz they are better, the only good maps guildcraft made are essixdam and eyron. the other maps are pretty bad. why teach new players farming? thats why anni is so bad since january 2016. everyone started thinking that faming us pro thats what ruined it. farming with 10 peoples every game. not fun.
     
    #7
    • Agree Agree x 1
  8. artshabani2002

    artshabani2002 Nimble Knuckle Member

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    The point is to tell new players basics..
     
    #8
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    • Optimistic Optimistic x 1
  9. artshabani2002

    artshabani2002 Nimble Knuckle Member

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  10. kuba1616

    kuba1616 kebab Member

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    #10
  11. kuba1616

    kuba1616 kebab Member

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    #11
    • Agree Agree x 1
  12. artshabani2002

    artshabani2002 Nimble Knuckle Member

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    Thank you.
     
    #12
  13. FoxProductionz

    FoxProductionz Honorary Poster Member

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    I like this idea, I think an info board for new players is a good idea because they don't always know what's going on and no one seems to help them in game so adding this will make annihilation a lot more popular and adding new maps as well gives a clean and unique look to guildcrafts community overall, hope these ideas are taken into consideration :)
     
    #13
  14. artshabani2002

    artshabani2002 Nimble Knuckle Member

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    Yeah thanks for supporting me.
    Please take a look at that @Arjenpro @AsyFrost
     
    #14
  15. jaguar_92

    jaguar_92 Faithful Poster Member

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    A lot of this new edited suggestion you made seems to be directed at xp gain. Which honestly is just you being impatient, anni is not just a minigame, you have to build up xp slowly, buy the right kits in order to increase the pace at which you earn xp. 25kxp can easily be gained within 3 weeks max if you play the game enough, this is without a booster. It took me about a year on my old account without a booster to get 20 kits, that is when I bought x3. And I think this is fair enough, you don't need every kit to play the game, at the moment I use about 3-4 kits max on a regular basis. All in all xp gain right now is fine, maybe not so much for new people. I made a suggestion on some other dude's thread which I'll paste here which is my opinion about it.

    "Personally I think its much harder for civilians who are new to the game to get xp, it might take around 1-2 weeks for an experienced person with no booster to get 25k, an inexperienced member would definitely take a lot longer, which may push them to leave. An idea I liked, (credit goes to @zwaan111 ) is that certain kits should be reduced for the first and second kits.

    What I mean by this is that underused kits like pyro, healer, succubus, thor, perhaps teleporter, etc, should be reduced as a first or second kit, maybe somewhere in the range between 12k-18k. This would add variation to the game, people would bring more kits and it'll potentially be more fun. Archer, ninja and warrior (5k kits) shouldn't be reduced, and after the purchase of 2 kits the prices should all go back to 25k and 5k respectively.

    Maybe we could add in other xp methods, such as in defence of nexus being x2 or something, and whoever ends a team gets x amount of xp. Thing is with xp gain is that it is a struggle to get xp without a booster, it took me around a bit more than a year to get 20 kits, before I bought a booster. "

    Read bold for the lazy. I mostly disagree with all xp methods u suggest though...
    With regards to your other suggestions, new maps, I don't know if we have any builders left anymore lol but I'd be very happy if old maps came back as would loads of other frequent players. And archer is not op, warrior is op, its your fault for not being able to counter it though don't suggest to boost a kits price just bcs u can't kill them.
     
    #15
    • Disagree Disagree x 1
  16. artshabani2002

    artshabani2002 Nimble Knuckle Member

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    I can kill them but there are a lot of archers..
     
    #16
  17. Awzomenez

    Awzomenez Journeyman Member

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    Honestly. Bow spamming isn't OP at all. It will knock you back by a few blocks at most, but always remember, it takes longer to spam-hold for half second-right click a bow than to jitter click that Archer.

    Of course, not unless you're fighting in a narrow, 1x1 wide staircase/hallway. In that case, you might as well be dead. But then again, you don't see 1x1 wide shallways everyday.
     
    #17
  18. IcyTea

    IcyTea Nimble Knuckle Member

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    maybe add something like Assists
    if you hit a player but you didnt get the kill, you get +1 or +2 xp

    Edit: -0.5 for this :c
     
    #18
  19. artshabani2002

    artshabani2002 Nimble Knuckle Member

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    Lel what a reason.. Not every civilian is a hacker.. I disagree with you. Anyway, thanks for leaving a comment.
     
    #18
  20. a12d

    a12d Honorary Poster Member

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    Well, this is a very debate able topic as the first bit talks about how the new players don't get the rules In my opinion that period is the most fun when you don't know what to do and are just exploring. I remember when i made a post just like this one, had all the same things listed but for real though i know that is still a problem for players to get their first kit and its super hard even after getting warrior i can relate to that and i know that is a problem but really after you get your first 25k kit or enchanter :p for me annihilation really feels empty there is nothing left to do because once i got enchanter i felt that was the opest stuff i could get and that was true, i could just improve my skills that is all. Even after having so many kits now i don't really feel a lot of change since the day i got my first 25k kit. And yes most of the suggestions should be implemented and are being worked on since a long time. Though the xp thingy are not to be agreed because of course the owner of this server has to make some money and that is why he makes it really hard to get kits and you know that is one of the reasons why anni exists.
     
    #18
  21. Griffin3039

    Griffin3039 Megumi's Waifu Member

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    The only thing I agree are:
    1. Kill Assist.
    2. Gain XP by ending a team.
    3. Remove Archer's Power 1 from Bow (so its more balanced with warrior)

    p.s. Isn't there informations on the Annihilation lobby already? Correct me if I'm wrong
     
    #19
  22. artshabani2002

    artshabani2002 Nimble Knuckle Member

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    I do not know, i didn't see 1..
     
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