axed liked my post !! With the new switch to Xenforo, I think we need some new ideas too. Please consider these suggestions. Thanks. NEW ANNIHILATION KITS I: VIPER II: DEVIL III: BEAST IV: POSEIDON Kit: VIPER Cost: 25,000 XP Description: You are the glass cannon. Strike rapidly and brutally, poisoning your opponent with every lash of your sword. You have a permanent speed boost which mirrors your stealthy, snakelike attacking ability. Although you deal heavy damage in a short amount of time, you are more vulnerable to incoming blows. Icon: Rotten Flesh Specific Details: - Inflict Poison I for 2 seconds with every Melee (sword) strike - Gain a permanent Speed I effect - Take +2 Damage from opponents, from all weapons =PROS= - Inflict Poison on an opponent, gaining a huge advantage - Get to places quicker with a permanent Speed boost =CONS= - Take more damage than normal - Start with only a wooden sword Soulbound Items: - Wooden Sword - Wooden Axe - Wooden Pickaxe - Nexus Compass - Leather Armor Kit: Devil Cost: 25,000 XP Description: You are the dark force. Left-clicking your Shadow Axe momentarily blocks out the sun, giving you and your teammates a substantial advantage. Deep knowledge of dark skills provides you with slightly better defensive capabilities. Also, poison and weakness are fuel to the fire; regenerating your health or strengthening you, respectively, every second. Icon: Wither Skeleton Skull Specific Details: - Left Click your Shadow Axe to inflict Blindness I for 2 seconds on a nearest opponent - Take -1 damage from opposing Melee (sword) attacks - Gain Strength I for Weakness I effect and vice versa - Gain Regeneration I for Poison I effect and vice versa =PROS= - Inflict Blindess on a nearest opponent - Ability to take more hits - Benefit from debilitating effects, so if you die with your pots, opponents will be stuck with debilitating potions =CONS= - Blindness has 30 sec cooldown - Weakened from positive effects - Taking -1 damage isn't a significant difference, especially late game Soulbound Items: - Shadow Axe (Stone Axe with Enchanted effect) - Wooden Axe -Wooden Pickaxe - Nexus Compass - Leather Armor Continued on next post @Arjenpro
Kit: Beast Cost: 25,000 XP Description: You are the monster. Left click the Roar item to let out a ferocious howl, petrifying your cowardly foes. Gaining a kill gives you an insane thirst for blood, potentially going on a rampage. Although your power is immense, you take more damage from ranged attacks. Icon: Dragon Egg Specific Details: - "Roar item" (Renamed sugar item with enchanted effect) paralyzes foes for 2 seconds in a circular 3 block radius - Left click roar item lets out the sound played when an enderman is slain - Gaining a kill gives you Strength I for 4 seconds - Take +2 damage from Ranged (bow) attacks =PROS= - Go on a killstreak with Strength effect after every kill - Paralyze all foes around you with Roar ability =CONS= - Take huge damage from archers - Roar has a 30 sec cooldown Soulbound Items: - Roar Item (Sugar with enchanted effect) - Stone Sword -Wooden Pickaxe - Nexus Compass - Leather Armor Kit: POSEIDON Cost: 25,000 XP Description: You are the sea god. Destroy others with the might of the sea. Block with your trident to release a wave of water at an opponent, making a quick getaway or advantage. Also, you are given more power and regeneration in water. Icon: Water Bucket Specific Details: - Your Trident is a stone sword with an enchantment effect - Gain infinite Strength I and Regeneration I while in the water - Right click Trident to release a line of 3 source blocks of water at wherever you are looking at, disappearing after 3 sec =PROS= - Gain strength and regen effects while in water - Release water at opponents to either fight them or run away from them =CONS= - Water still slows you down as it normally would, despite being Poseidon (lol) - Especially vulnerable to arrows if you rely on water's effects too much Soulbound Items: - Trident (Stone Sword with enchanted effect) - Wooden Axe - Wooden Pickaxe - Nexus Compass - Leather Armor Hope at least one of these gets implemented. Remember to click agree or like if you support these. Thanks for your feedback and suggestions.
I like every idea but Poseidon, we already have a "water kit" (Squid), adding poseidon would make squid useless The Beast should get strenght for 3 secs instead of 8 after killing player Viper is abit underpowered, you should change Poison 1 for Poison 2 / taking +3 damage for +1
Agreed, but I think Viper is good as is, looking at the speed boost and no cooldown. Poseidon does tower over squid however squid walks through water when Poseidon still has to swim. I've removed Poseidon's speed boost and drowing immunity, and decreased 8secs strength to 4 sec
+1 I agree with all your kit suggestions and I'm actually glad you created the poseidon kit so now it can counter with squids.
Woow these are the most creative kits I have seen in a while, I really lik them and poseidon is good against squids and at mid with water near so you can regen fast and then go back to the diamond mine. The best kits is also awasome, for example if an enemy team got an teleport in your sewer. The rest of the kits are also quite good! +2
Poseidon can be a good foe for squid (since it gets buff when in water) , but how about nerf squid like it takes more damage with fire on it (so that pyro can be a good foe for squid on land)
These are awesome ideas, especially the Viper kit, but +3 damage from opponents? There aren't really kits in annihilation that have cons. Poison and speed is good enough. Nice idea though.