We should add this for nomal matches add a /setbounty 50xp/75xp to a player, It's like kill the player to get the xp reward and if the player survive in 10 mins or 15mins, the player will get the xp. Only staff can set xp to a player tho we don't want it to be abuse by others for a fun game. A juke box sound/music would be nice to detect the wanted player. Great for non-ranked peeps
That would not be possible, as the player would be chosen by a Staff member. If you're saying the Staff can abuse it, I doubt it, since the bounty itself would show up for everyone in the chat, along with the killer of that same player. Actually a good suggestions, I would recommend making it random tho, not staff driven +1
Like i said staff can set xp --- Double Post Merged, Jul 15, 2018, Original Post Date: Jul 14, 2018 --- Or we could do a: Every 10mins/every phase it will automatically set bounty to 1 of each team
To be fair, the idea of bounty in anni is a really good one. However, I have a feeling theres going to be a lot of peer pressure. Something like if you put it on someone well-known their friends will probably spam them to give them the xp for something in return
i think if u add this the person u have put bounty on will just hide forever until the timer has stopped
Thats why there's music or trail to the wanted player, no one can hide forever I mean where's the fun in that if u hide forever lol
let's just say that they will be automatically teleported to the surface if they try to hide underground
I don't agree with this. They're still a normal Annihilation player, say a farmer was running, anyone (or staff) can bounty them so they teleport up, it wouldn't be considered "abuse" but it would be unfair. I agree with the noteblock sounds getting louder the closer you get to the bountied player.
that would be an ear rape, i think there's like a color on the side that will say hot or cold when you're close to the bountied player or far
I think it should be automatic by server plugin if a player reaches a number of kills a bounty will be added to him
...and that might be annoying too. How about implementing Bounty Compasses into anni? Players who don't want them could simply press Q and trash it.
no, let players set bounties, having 75xp on your head wont ruin the game for you, people will attack you more but not that many will go that far just for 75 xp. just giving staff the power isnt very helpful. and to avoid the abuse you can add a cooldown like every 5-10 mins you can set a bounty. this could possibly reeuce cross teaming as well, i say you add this and grant the ability to all players. --- Double Post Merged, Jul 17, 2018, Original Post Date: Jul 17, 2018 --- its anni, hiding forever doesnt make sense since yoy can make more than 75xp before the timer runs out lol. hiding would just lose you xp.
it depends on the player, and if everyone has access to the bounty command i think they will abuse it and use it as giving other players xp
thats the point of having a cooldown having a 5-10 min cooldown will make it hard to abuse the bounty.