»About Anni 2.0

Discussion in 'Annihilation' started by DerpySasuke, Apr 21, 2018.

  1. DerpySasuke

    DerpySasuke Succ Member

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    1 - The Emerald Shop : Emeralds were always meant to be useless since they are already used to get xp by farmers. Making emeralds any more useful would just encourage everyone to farm more.
    The 10 emeralds to 4 gold ingots trade is probably the worst since it removes the need to mine gold at all, making progress faster for farmers and since enchanter has been nerfed, farmers would have to mine more emeralds for xp anyway.
    Basically, the emerald to gold trade is cancelling out the enchanter nerf by making progress faster. Not really sure if the gold shop is still in the game, but I'm assuming it is since it was not mentioned. Removing the emerald to gold trade would be the easiest fix.

    2 - Prestiges : If the prestiges are just a prefix (Also, it's a suffix, not a prefix. Noticed it in the trailer), it would feel pretty unsatisfactory to get them. I suggest giving them visual perks like the accessory ranks for each prestige. I know that anni 2.0 is about to release and suggestions aren't accepted but it's not like someone would be able to prestige in a single day or week since xp is being reset.

    3 - Mini Anni : Although I don't know much about the gamemode, it can pose a huge threat to the main annihilation gamemode. The post made by CatsKing says, "It's also a great way to get more XP." If gaining xp is easier in mini anni due to the fast games, more kills due to the small maps and quick xp from nexus rushes, people may start playing mini anni more than the actual anni.

    4 - Problems with the new kits :
    * Chaos lord : It may become the go-to kit for farmers and possibly even make them immortal. Imagine a situation where a farmer is inside your base. Your teammates who have gear might come after him, but all he has to do is hit them a couple of times to apply slowness onto them, and kill a guy who's in leather to heal back up.
    * Ion : Pretty overpowered and broken kit. 2 or 3 people at the nexus can avoid damage to the nexus single-handedly. The preview said that it's not showing the upgrades. I can imagine how overpowered it would be in terms of defense after you upgrade it.

    The easiest way to fix these would be removing them, but nerfing them is also a viable option. I apologize for pointing these things out so late.

    tl;dr Emerald shop is too op, prestiges need to have a better use than just suffixes, mini-anni may take over anni, chaos lord and ion kits are op.
     
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  2. ShadowBlaze25

    ShadowBlaze25 Enthusiast Member

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    Emerald shop can easily be tweaked if felt too OP, Prestige ranks dont matter,they are just for prestige I believe, Ion can be disabled near nexus, CL himself has weakness I (they can nerf it more after people actually play full time if they feel so)

    Mini Anni, I think it was created to address the problem of low players, If people are only playing them , then it can be locked during weekends and simply be there during weekdays where players are low. @TheCatsKing @Jonodonozym
     
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  3. DerpySasuke

    DerpySasuke Succ Member

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    That's why I made the post.
    I'm assuming it takes a lot of time to get 1.25 million xp and they deserve more than a suffix.
    As you mentioned, when players are low, don't you think everyone would tend to play mini-anni? Anni would become a weekend only thing.
    It's a serious threat to the main gamemode xD I can't stress this enough.
     
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  4. TheCatsKing

    TheCatsKing ★★★★★ Member

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    It's probably too early to go around making complains based on assumptions.

    EDIT: About your minianni fears: For now we have played a few matches on 2.0 and noone really showed interest on going to Mini-anni, although this could change anytime. But Mini-anni will only have one lobby, and the maximum player cap is decreased, this means that players will tend to start new games on normal anni if a minianni match is already started.
    Another thing is that we can change the maximum player capacity anytime in case Minianni becomes too popular.
     
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  5. TigerStrike

    TigerStrike Ancient Poster Member

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    Just seeing from the review, Ion is overpowered. Like literally making another person's screen black for a few seconds,that would confuse the hell out of them and would in 90% of the cases lead to them dying (ingame). This is imo a way too op way to stop farmers, rushers, and others as it would be abused by people defending the nexus in terms of people coming to destroy it, completely overpowered imo, needs a lot of nerfing.
    At the moment,Ion is the new Defender and pretty much makes Defender unnoticable by the players.
     
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  6. TheCatsKing

    TheCatsKing ★★★★★ Member

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    Actually it doesn't make their screen's black, they just get trapped in an obby cage for some seconds. Neither the Ion nor the Ionized can hit each other.
     
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  7. TigerStrike

    TigerStrike Ancient Poster Member

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    Yeah but im saying that while the obby cage dissapears, the Ion can get a stealthy/sneaky position behind the Ionized, so they would have the first attack, as the Ionized in most of the cases gets confused and has no idea from where the Ion could sneak up on him. So the Ion gets a huge pvp advantage in this...I could only see players escaping from this kit if they have really op gear or if they're hacking..
     
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  8. Jonodonozym

    Jonodonozym Plugin Developer Member

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    1) Valid point, but it should still be an option for people who don't want to smelt gold. Might change it to 4 for 12-15 if no one mines gold any more
    2) Don't buy them
    3) Currently it is really difficult to get decent gear on mini anni since you'll get jumped every few seconds while mining; farming will be much harder. Will reduce nexus hp and xp per kill for minianni if it becomes an issue.

    4) Chaos lord is outclassed by vamp in terms of healing, since you only heal when killing a corrupted enemy which is a 25% chance on hit. It also has a different upgrade path. Oh, and armor breaks. Very fast if you're using Lumberjack. So like vamp, or anyone with sufficient potions; immortal until gear breaks. Some farmers use mobility kits like scout or acrobat so they can get away without dying, is that a problem too?

    Ion gives the enemy time for their spec to cool down, heal up a bit and prepare themselves. One could claim that a swapper defense is just as annoying, but I haven't seen a single thread about that yet. Assassin also lets you sneak up on enemy players and get the first hit(s), but again, no complaints about that. You can gank + catch enemies unaware with Scorpio too. It also doesn't receive better starting gear, regen or xp buffs like defender does and has a different upgrade path.

    If any kit becomes too over/under used due to being unbalanced, they will get some sort of nerf / buff.
     
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  9. DerpySasuke

    DerpySasuke Succ Member

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    I'm only complaining about ion as it can be used at the nexus unlike swapper. I'm not complaining about normal pvp. I clearly said "in terms of defense"
    As he said, it should probably be disabled near nexus.
     
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  10. ShadowBlaze25

    ShadowBlaze25 Enthusiast Member

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    I think Jono has planned to provide Ionized players Invincibility for a second after coming out. I too strongly believe Ion should not be allowed inside nexus area as we can't mine it at all if there are like 3-4 ions. All these issues CAN and WILL be fixed if necessary as it is evident that staff are actively responding and can easily change the new efficient codings.
     
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  11. Jonodonozym

    Jonodonozym Plugin Developer Member

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    I never said that: I said they'll be immune to being ionized again for 15 seconds to prevent a player from being trapped permanently by 3 ions.

    I glanced over that earlier :/

    Disabling ion, swapper and scorpio, near nexus areas is a decent idea, I'll discuss it with cats a bit more later and maybe do a poll.
     
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  12. ShadowBlaze25

    ShadowBlaze25 Enthusiast Member

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    Swapper and Scorp are not that OP in nexus, only Ion will be. Anyways a poll will give a clear idea about what to do. We shall make one after playing Anni 2.0 for a lil while more.

    For a carefully planned team, Ion will be very OP as the people can surround the ionized player for absolute carnage. Too early to comment without actually playing against one ;-;
     
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  13. 210577

    210577 Enthusiast Member

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    I wonder how long it will take for ppl to realize that they can do this:

    1) Ion hits a farmer
    2) Ion quickly fills up the place where the farmer vanished with blocks (prob with the help of teammates)
    3) Voila! The farmer should be suffocating to a slow and painful death once he/she reappears XD

    Edit: lmao Jono actually took the time to patch this
     
    Last edited: May 25, 2018
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  14. DaRealKhalid

    DaRealKhalid Journeyman Member

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    Emeralds are instant gear
     
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  15. uryfgoifh

    uryfgoifh Forum Guru Member

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    derpy was right about mini anni, like 1 out of 5 games is a regular anni game now even with 30 players online. Everyone waits for anni4 instead of joining regular anni.
     
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  16. 210577

    210577 Enthusiast Member

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    Depends on the time zone
     
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  17. uryfgoifh

    uryfgoifh Forum Guru Member

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    no whenever i come on mini anni is always going once in a while its regular anni.
     
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  18. DerpySasuke

    DerpySasuke Succ Member

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    :mad:
     
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