»HCF

Discussion in 'Suggestions & Feedback' started by HelpMeGod, Apr 9, 2017.

  1. HelpMeGod

    HelpMeGod Newbie Member

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    I think HCF should be added because its a great gamemode which is hardcore and would make alot of people work for what they want,it is also fun because its mainly pot pvp which alot of people enjoy.Also it is not on many cracked minecraft servers which is bad because many people may not have premium and they might never get the chance to play this.

    Explanations belove explaining everything in hcf [most things :D]

    What is a HCF?
    A factions server with no kits, no teleport commands such as: warps, spawn, tpa etc. It has no TNT raiding, this encourages the creative side of factions. Such as building fall traps, and actual bases on ground such as castles. Traps will encourage the vanilla side of minecraft. Players will make their bases on land and claim them making the only way to be raided is to kill their players and lower something called DTR

    What is DTR?
    DTR stands for deaths till raidable and it is so much more simple than "power" DTR shows how many deaths until raidable so for example if you /f who,show,f a faction and it says 'DTR: 1.01' that means they have 2 deaths until their faction is raidable as 1 death will take away 1.00 from the 1.01 DTR. When a player dies there is something called a DTR Freeze which does as it says and freezes their DTR for 1 hour until it can start to regenerate again to it's maximum DTR. So in this case the faction will be at 0.01 DTR meaning one more death and players will be able to raid their base.

    Death bans?
    When a player dies they will be death banned for a certain time, this is where profit for the server can come into place. Say if a default player dies they will be banned for 1 hour. You can then make ranks that allow players to purchase giving them a shorter death ban time, or even make lives that players can purchase to be unbanned and revived! Death bans make the server more fun as it's hardcore and more heart racing!

    KOTHs?
    A KOTH (king of the Hill) is where there is a square with a red ring around it in a certain place of the map. Players run to those coordinates that are released to the public i.e. Signs at spawn, chat, side GUI. Players have to stand in that red ring where there are usually corners where players can tank hits from other players. When a player goes into the red ring they will start to capture the KOTH and it has a time limit. That time limit will go down and if a player hits them/they walk out of the ring the time limit will then reset if they end up capturing the KOTH (when the time limit goes to 00:00) they are awarded rare items that can be randomised and changed.

    Kits?
    There should be one kit at the start when you join you are given a fishing rod in which you use to fish out food in the spawn fishing zone. This rod should be enchanted with lure II - III.

    Classes?
    There can be a miner class such as full iron that will give night vision, haste, and maybe speed and fire resistance.
    There can be other classes like archer with full leather gives speed III and + Bow damage depending on distance
    There can be a bard class that when they right click sugar, speed III is given to the bards faction, or a feather gives their faction jump boost.

    PvPTimer?
    There should be a 30 - 60 minute timer when a player exits spawn. This timer will prevent them from being killed or to kill.

    Currency?
    The currency can be emeralds using the 'Shopkeepers' plugin or just essentials shop signs and essentials economy. Players will sell mined resources and buy: end portal frames, crow bars (1 time use to silk touch a spawner), cow eggs to farm leather, potion ingredients.

    End?
    There should be end portals at all certain quad coords such as all the 1500 x/Z's. Players will go into the portal and exit around 100 blocks away from spawn on a road farther than spawn so if a player was chasing them they could be tagged and not able to enter spawn. In the end there will be creeper spawners for players to farm gun powder for their healing potions

    Enchants?
    Enchants will be limited to something such as protection 1 sharpness 2. This allows players to acquire their gear faster and will not die out the server. Potions such as strength can be disabled too.

    Combat?
    Players in combat won't be able to enter safe zones for 2 minutes for example. Having a low combat tag will annoy players as they can easily escape from whom they were chasing. There will be a wall of red glass shown when a tagged player tries to enter a safe zone this wall will only show client side allowing other players to still exit.

    Roads?
    There will be 4 roads going straight from spawn (x = 0 z = 0) in each direction north, east, South, west. And the world border should be around 3000 to stop players from avoiding pvp and travelling to spawn.

    Nether?
    The nether will also have roads and a safe zone the spawn will be at 0,0 and when they enter the portal at the nether spawn it will take them to the spawn in the over world. There will be an iron door that opens from the nether portal on the inside only stopping players from going to the nether at the overworld spawn.

    EOTW!
    An EOTW stands for end of the world. All faction claims are unclaimed and cannot be re-claimed. Meaning players must hide their base or make a bunker in the sky with water or a ladder to get back up. The reason why there is a bunker in the sky and water or ladders to get back up is to shoot down any invaders. There is also a huge KOTH!
     
    #1
    • Agree Agree x 2
    • Disagree Disagree x 1
    • Optimistic Optimistic x 1
  2. Thekillermatic

    Thekillermatic Head-admin | Eggwars Member

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    Sounds like a great idea, I had one question: Is the ban global or just for the certain server, because it would be stupid if players couldn't play anymore other servers for 1h
     
    #2
    • Optimistic Optimistic x 1
  3. rewardedcarton

    rewardedcarton Frog Member

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    HCF Deathbans are just on the specific server, not the network, you should try hcf some time, im addicted ;-;
     
    #3
  4. HelpMeGod

    HelpMeGod Newbie Member

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    --- Double Post Merged, Apr 9, 2017, Original Post Date: Apr 9, 2017 ---
    oh no i mean just for the hcf server they could join other servers but they would have to wait to join hcf again
     
    #4
  5. LitePot - Andrew

    LitePot - Andrew Newbie Member

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    yes plz add HCF
     
    #5
    • Agree Agree x 1
  6. Wizare

    Wizare Ancient Poster Member

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    I like the concept. Would love to see this implented...
    I'm talking about on other servers. It's not like I'm hoping GC to add this overnight or even after a century.
     
    #6
    • Disagree Disagree x 1
  7. Blackbird951

    Blackbird951 Quick Digit Member

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  8. yousiftdm0770

    yousiftdm0770 Honorary Poster Member

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    liked the idea! +1 (well i am an HCF player :) )
     
    #8
  9. McBonster

    McBonster Faithful Poster Member

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  10. Wastefellow

    Wastefellow Member Member

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    Dont bother, this will not work out anyways they will not add it, but they will say "oh yeah looks good we are working on something new". I proposed this first by the way, last year. A server that runs on donations cannot run HCF, HCF is meant for all players(regardless of rank) to have equal opportunity as you know it also does require a lot of work. The lazy faction players who depend on their donations to get to the top, couldnt possibly survive in HCF. By the way if you think this is a concept idea, its not ,it is a common gamemode derived from HCF servers.
     
    #10
  11. _Meeper

    _Meeper Nimble Knuckle Member

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    Add this please
     
    #11
  12. _WitherKingHD

    _WitherKingHD Thicc Member

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    HCF on a cracked server? with the admins this inactive? You're mad.

    Everyone will just x-ray and hack since if they get banned they just pop on a VPN and make an alt.
     
    #12

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